2013-07-15T12:23:19Z
2013-07-15T12:23:19Z
2012-06-01
2013-07-15T12:23:19Z
This study presents an innovative pedagogical approach where teachers become game designers and engage in creative teaching practices. Within co-design training workshops, 21 Spanish primary and secondary school teachers have developed their own Game-Based Learning (GBL) scenarios, especially tailored to their teaching contexts and students profiles. In total, teachers developed 13 GBL scenarios and put them into practice in real teaching contexts. The present paper analyses the impacts of this learner-centred game design approach on teachers" creativity from three different points of view: the GBL design process, the GBL scenario, and the teaching processes at stake.
Article
Versió publicada
Anglès
Motivació de l'aprenentatge; Innovacions educatives; Creativitat; Jocs educatius; Learning motivation; Educational innovations; Creativity; Educational games
Universitat de Barcelona
Reproducció del document publicat a: http://greav.ub.edu/der/index.php/der/article/view/197
Digital Education Review, 2012, num. 21, p. 13-22
cc-by-nc-nd (c) Frossard, Frédérique et al., 2012
http://creativecommons.org/licenses/by-nc-nd/3.0/es