2023-01-31T09:45:54Z
2023-01-31T09:45:54Z
2020-01
2023-01-31T09:45:54Z
Within the area of intelligent User Interfaces, we propose what we call Sentient Embodied Conversational Agents (SECAs): virtual characters able to engage users in complex conversations and to incorporate sentient capabilities similar to the ones humans have. This paper introduces SECAs together with their architecture and a publicly available software library that facilitates their inclusion in applications -such as educational and elder-care- requiring proactive and sensitive agent behaviours. In fact, we illustrate our proposal with a virtual tutor embedded in an educational application for children. The evaluation was performed in two stages: firstly, we tested a version with basic textual processing capabilities; and secondly, we evaluated a SECA with Machine-Learning enhanced user understanding capabilities. The results show a significant improvement in users' perception of the agent's understanding capability. Indeed, the Response Error Rate decreased from 22.31% to 11.46% when using ML techniques. Moreover, 99.33% of the participants consider the global experience of talking with the virtual tutor with sentient capabilities to be satisfactory.
Article
Versió acceptada
Anglès
Interpolació (Matemàtica); Teoria de l'aproximació; Disseny assistit per ordinador; Sistemes informàtics interactius; Aprenentatge automàtic; Interpolation; Approximation theory; Computer-aided design; Interactive computer systems; Machine learning
Elsevier B.V.
Versió postprint del document publicat a: https://doi.org/10.1016/j.patrec.2019.11.035
Pattern Recognition Letters, 2020, vol. 129, p. 317-323
https://doi.org/10.1016/j.patrec.2019.11.035
cc-by-nc-nd (c) Elsevier B.V., 2020
https://creativecommons.org/licenses/by-nc-nd/4.0/