Inside a 3D simulation: Realism, dramatism and challenge in the development of students' teacher digital competence

dc.contributor.author
González-Martínez, Juan
dc.contributor.author
Camacho Martí, Mar
dc.contributor.author
Gisbert Cervera, Mercè
dc.date.accessioned
2024-06-18T12:02:57Z
dc.date.available
2024-06-18T12:02:57Z
dc.date.issued
2019-01-18
dc.identifier
http://hdl.handle.net/10256/16074
dc.identifier.uri
http://hdl.handle.net/10256/16074
dc.description.abstract
The universalisation of immersive technologies and digital 3D environments has enabled simulated experiences to be created in various contexts, one of which is education. These environments have immense potential for, for example, generating immersive situations in which students can experience real learning. Although realism, dramatism and challenge have been little explored in the field of education, they are increasingly viewed as interesting conditions to be satisfied when simulations aimed at ensuring meaningful learning in the virtual world are designed. This article reflects on these three qualities in a simulation experience for initial teacher training conducted under the Simul@b project, the main objective of which was to design, implement and evaluate a 3D simulations laboratory for developing teacher digital competence among primary and secondary schoolteachers. The results of this experience show that simulation in 3D environments is a productive strategy with enormous potential. Moreover, these environments enable the creation of realistic scenarios that allow teaching competences to be developed and whose simulation has a positive impact on learning
dc.format
14 p.
dc.format
application/pdf
dc.language
eng
dc.relation
info:eu-repo/semantics/altIdentifier/doi/10.14742/ajet.3885
dc.relation
info:eu-repo/semantics/altIdentifier/issn/1449-3098
dc.relation
info:eu-repo/semantics/altIdentifier/eissn/1449-5554
dc.rights
Attribution-NonCommercial-NoDerivatives 4.0 International
dc.rights
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/
dc.rights
info:eu-repo/semantics/openAccess
dc.source
Australasian Journal Of Educational Technology, 2019, vol. 35, núm. 5, p. 1-14
dc.source
Articles publicats (D-P)
dc.source
González Martínez, Juan Camacho Martí, Mar Gisbert Cervera. Mercè 2019 Inside a 3D simulation: Realism, dramatism and challenge in the development of students' teacher digital competence Australasian Journal Of Educational Technology 35 5 1 14
dc.subject
Tecnologia educativa
dc.subject
Simulació per ordinador
dc.subject
Educational technology
dc.subject
Computer simulation
dc.subject
Ensenyament -- Innovacions
dc.subject
Educational innovations
dc.title
Inside a 3D simulation: Realism, dramatism and challenge in the development of students' teacher digital competence
dc.type
info:eu-repo/semantics/article
dc.type
info:eu-repo/semantics/publishedVersion
dc.type
peer-reviewed


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