Production and Delivery of Video for Multi-device Synchronized Playout

Publication date

2017-06-01



Abstract

In the contemporary living room, the audience's attention is often divided between TVs, second screens and, increasingly, head mounted displays. To address this reality, ImmersiaTV is a H2020 European project which is redefining the end-to-end broadcast chain: production, distribution and delivery. It is built on two ideas: multi-platform synchronous content playout, and orchestrated videos rendered in the head-mounted display as interactive inserts, which allow introducing basic interactive storytelling techniques (scene selection, forking paths, etc.) as well as classical audio-visual language that is not possible to render with 360 videos (close-ups, slow motion, shot-countershot, etc). We demonstrate our pipeline for offline production, distribution and synchronized playout.

Document Type

Conference / Class

Language

English

Pages

2 p.

Publisher

Association for Computing Machinery (ACM)

Published in

ACM International Conference on Interactive Experiences for TV and Online Video, Hilversum, 2017.

Recommended citation

This citation was generated automatically.

Documents

Production and delivery of video for multi-device synchronized playout_02.pdf

409.9Kb

 

Rights

© Authors | ACM 2017. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in 2017 ACM International Conference on Interactive Experiences for TV and Online Video, https://doi.org/10.1145/3084289.3089908

This item appears in the following Collection(s)