dc.contributor
Universitat Ramon Llull. Facultat de Psicologia, Ciències de l'Educació i de l'Esport Blanquerna
dc.contributor.author
Carmona, Arnau
dc.date.accessioned
2025-09-28T06:19:44Z
dc.date.available
2025-09-28T06:19:44Z
dc.identifier.uri
http://hdl.handle.net/20.500.14342/5530
dc.description
TFM del Màster Universitari en Psicologia General Sanitària tutoritzat per Xavier Carbonell
dc.description.abstract
Structural characteristics of video games influence the development of maladaptive
behavioral patterns such as Internet Gaming Disorder (IGD). The aim of this study was
to develop and validate a tool to evaluate users’ perceptions of video game structural
features. The sample was comprised of 502 gamers with an average age of 23.35 years
(SD = 6.89). 67.3 % used a personal computer, 20.7 % a desktop console, 11.4 % a
mobile platform, and 0.6 % a portable console. Multiple exploratory factor analyses
were conducted to identify the optimal model. Initial evidence of reliability, construct,
and external validity was found (TLI and CFI > .90, RMSEA <.06, SRMR <.08).
Structural features were categorized into three primary factors: social, control, and
reward. After a multiple linear regression, structural features and gaming motivations
explain 19% of the variance in IGD. In conclusion, the scale demonstrates solid
psychometric properties for assessing how Spanish-speaking players perceive the
structural characteristics of video games and how these relate to the development of
IGD.
dc.rights
Attribution-NonCommercial-NoDerivatives 4.0 International
dc.rights.uri
http://creativecommons.org/licenses/by-nc-nd/4.0/
dc.subject
Trastorns del comportament
dc.title
Video game structural features are related to Internet Gaming Disorder and motivations of play: Design and validation of the Video Game Structure Scale
dc.type
info:eu-repo/semantics/masterThesis
dc.description.version
info:eu-repo/semantics/publishedVersion
dc.rights.accessLevel
info:eu-repo/semantics/openAccess