Representació de grans escenes urbanes emprant jerarquies d'impostors en relleu

dc.contributor
Universitat de Lleida. Escola Politècnica Superior
dc.contributor
Ansótegui Gil, Carlos José
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Brunet i Crosa, Pere X.
dc.contributor.author
Cerveró Abelló, M. Àngels
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Ojeda Contreras, Jesús
dc.date.accessioned
2024-12-05T23:08:01Z
dc.date.available
2024-12-05T23:08:01Z
dc.date.issued
2008-11-19T11:14:10Z
dc.date.issued
2012-07-17T07:56:54Z
dc.date.issued
2008-11-19T11:14:10Z
dc.date.issued
2012-07-17T07:56:54Z
dc.date.issued
2008-06
dc.date.issued
2008-11-19T11:14:10Z
dc.identifier
http://hdl.handle.net/10459.1/45833
dc.identifier.uri
http://hdl.handle.net/10459.1/45833
dc.description.abstract
Relief Mapping is giving great results for the creation of 3D impostor models. An impostor model is a simplication of an original geometric model that is used to replace it. Then, the original volume can be reproduced in a high quality representation with very few artifacts or cracks and a high compactness. We have studied the state of the art on Relief Impostors and some current techniques related to them. In particular, we have implemented the Omni-directional Relief Impostors (ORI) technique and its hierarchical extension (HORI), througn the usage of spatial partition methods. We expose an alternative to the spatial distribution and selection of the impostors. Furthermore, we show a different computation for the rendering view distance in order to guarantee a minimal quality for the simplified representation. Finally, we discuss the obtained results and propose some new ideas or approaches to enhance the efficiency and quality of the final rendering using ORIs' and HORIs' techniques. In addition, our implementation has involved a software engineering study in the Open Source field.
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cat
dc.rights
Aquest document està subjecte a una llicència d'ús de Creative Commons, amb la qual es permet copiar, distribuir i comunicar públicament l'obra sempre que se'n citin l'autor original, la universitat i l'escola i no se'n faci cap ús comercial ni obra derivada, tal com queda estipulat en la llicència d'ús (<a href="http://creativecommons.org/licenses/by-nc-nd/2.5/es/">http://creativecommons.org/licenses/by-nc-nd/2.5/es/</a>)
dc.rights
L'aplicació o biblioteca de programes que acompanya aquest document està subjecte a una llicència GNU-GPL, amb la qual es permet executar-la, estudiar-la, modificar-la i redistribuir-la sota la llicència GNU-GPL(<a href="http://www.gnu.org/copyleft/gpl.html">http://www.gnu.org/copyleft/gpl.html</a>)
dc.rights
info:eu-repo/semantics/openAccess
dc.subject
3D Studio (Programes d'ordinador)
dc.subject
OpenGL (Programes d'ordinador)
dc.subject
004 - Informàtica
dc.title
Representació de grans escenes urbanes emprant jerarquies d'impostors en relleu
dc.type
info:eu-repo/semantics/bachelorThesis


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