Two dimensional shapes for emotional interfaces: Assessing the influence of angles, curvature, symmetry and movement

dc.contributor.author
Pacheco Estefan, Daniel
dc.contributor.author
Le Groux, Sylvain
dc.contributor.author
Verschure, Paul F. M. J.
dc.date.accessioned
2026-01-24T16:08:54Z
dc.date.available
2026-01-24T16:08:54Z
dc.date.issued
2026-01-23T14:33:09Z
dc.date.issued
2026-01-23T14:33:09Z
dc.date.issued
2015
dc.date.issued
2026-01-23T14:33:09Z
dc.identifier
Pacheco D, Le Groux S, Verschure PFMJ. Two dimensional shapes for emotional interfaces: assessing the influence of angles, curvature, symmetry and movement. In: Miller L, Culen AL. 8th International Conference on Advances in Computer-Human Interactions ACHI 2015; 2015 Feb 22-27; Lisbon, Portugal. Wilmington: International Academy, Research and Industry Association; 2015. p. 224–8.
dc.identifier
978-161208382-7
dc.identifier
https://hdl.handle.net/10230/72348
dc.identifier.uri
http://hdl.handle.net/10230/72348
dc.description.abstract
Comunicació presentada al 8th International Conference on Advances in Computer-Human Interactions ACHI 2015, celebrada a Lisboa (Portugal) del 22 al 27 de febrer de 2015.
dc.description.abstract
Recent investigations aiming to identify which are the most influential parameters of graphical representations on human emotion have presented mixed results. In this study, we manipulated four emotionally relevant geometric and kinematic characteristics of non symbolic bidimensional shapes and animations, and evaluated their specific influence in the affective state of human observers. The controlled modification of basic geometric and cinematic features of such shapes (i.e., angles, curvature, symmetry and motion) led to the generation of a variety of forms and animations that elicited significantly different self-reported affective states in the axes of valence and arousal. Curved shapes evoked more positive and less arousing emotional states than edgy shapes, while figures translating slowly were perceived as less arousing and more positive than those translating fast. In addition, we found significant interactions between angles and curvature factors both in the valence and the arousal scales. Our results constitute a direct proof of the efficacy of abstract, non-symbolic shapes and animations to evoke emotion in a parameterized way, and can be generalized for the development of real-time, emotionally aware user interfaces
dc.description.abstract
This research received funding from the European Community’s Seventh Framework Programme (FP7-ICT-2009-5) under grant agreement n. 258749 [CEEDS].
dc.format
application/pdf
dc.format
application/pdf
dc.language
eng
dc.publisher
International Academy, Research and Industry Association
dc.relation
Miller L, Culen AL. 8th International Conference on Advances in Computer-Human Interactions ACHI 2015; 2015 Feb 22-27; Lisbon, Portugal. Wilmington: International Academy, Research and Industry Association; 2015.
dc.rights
© IARIA, 2015
dc.rights
info:eu-repo/semantics/openAccess
dc.subject
Affective computing
dc.subject
Emotional interfaces
dc.subject
Graphical user interfaces
dc.subject
Emotional design
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Expressive interfaces
dc.title
Two dimensional shapes for emotional interfaces: Assessing the influence of angles, curvature, symmetry and movement
dc.type
info:eu-repo/semantics/conferenceObject
dc.type
info:eu-repo/semantics/publishedVersion


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