Dynamic combination of crowd steering policies based on context

Publication date

2024-02-07T07:09:29Z

2022

Abstract

Simulating crowds requires controlling a very large number of trajectories of characters and is usually performed using crowd steering algorithms. The question of choosing the right algorithm with the right parameter values is of crucial importance given the large impact on the quality of results. In this paper, we study the performance of a number of steering policies (i.e., simulation algorithm and its parameters) in a variety of contexts, resorting to an existing quality function able to automatically evaluate simulation results. This analysis allows us to map contexts to the performance of steering policies. Based on this mapping, we demonstrate that distributing the best performing policies among characters improves the resulting simulations. Furthermore, we also propose a solution to dynamically adjust the policies, for each agent independently and while the simulation is running, based on the local context each agent is currently in. We demonstrate significant improvements of simulation results compared to previous work that would optimize parameters once for the whole simulation, or pick an optimized, but unique and static, policy for a given global simulation context.

Document Type

Article


Accepted version

Language

English

Publisher

Wiley

Related items

Computer Graphics Forum. 2022;41(2):209-19

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Rights

This is the peer reviewed version of the following article: Cabrero-Daniel B, Marques R, Hoyet L, Pettré J, Blat J. Dynamic combination of crowd steering policies based on context. Comput Graph Forum. 2022;41(2):209-19, which has been published in final form at http://dx.doi.org/10.1111/cgf.14469. This article may be used for non-commercial purposes in accordance with Wiley Terms and Conditions for Use of Self-Archived Versions.

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