Título:
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A serious game enchancing social tenants' behavioral change towards energy efficiency
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Autor/a:
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Casals Casanova, Miquel; Gangolells Solanellas, Marta; Macarulla Martí, Marcel; Vimont, Vincent; Fuertes Casals, Alba; Pinho, Luis Miguel
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Otros autores:
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Universitat Politècnica de Catalunya. Departament d'Enginyeria de Projectes i de la Construcció; Universitat Politècnica de Catalunya. GRIC - Grup de Recerca i Innovació de la Construcció |
Abstract:
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The energy consumption of the current building
stock represents about 40% of the total final energy consumption
in Europe. New gamification techniques may play a significant
role in helping users adopt new and more energy efficient
behaviours. This paper presents the advances achieved within the
context of the EU-funded project EnerGAware - Energy Game
for Awareness of energy efficiency in social housing communities.
The main objective of the project, funded by the European Union
under the Horizon2020 programme, is to reduce the energy
consumption and carbon emissions in a sample of European
social housing by changing the energy efficiency behaviour of the
social tenants through the implementation of a serious game
linked to the real energy use of the participants’ homes. |
Abstract:
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Peer Reviewed |
Materia(s):
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-Àrees temàtiques de la UPC::Edificació::Construcció sostenible -Àrees temàtiques de la UPC::Energies::Eficiència energètica::Eficiència domèstica -Games in ecology education -Buildings--Energy conservation--Europe -Educational games -Buildings--Energy consumption--Europe -Serious game -Energy efficiency -Behavior change -Edificis -- Estalvi d'energia -- Europa -Jocs educatius -Jocs en l'educació ambiental -Edificis -- Consum d'energia -- Europa |
Derechos:
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Tipo de documento:
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Artículo - Versión publicada Objeto de conferencia |
Editor:
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Institute of Electrical and Electronics Engineers (IEEE)
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