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dc.contributor | Dachsbacher, Carsten |
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dc.contributor | Liktor, Gábor |
dc.contributor.author | Fahlbusch Aguado, Roland |
dc.date | 2012-03-21 |
dc.identifier.citation | 70009 |
dc.identifier.uri | http://hdl.handle.net/2099.1/15865 |
dc.language.iso | eng |
dc.publisher | Universitat Politècnica de Catalunya |
dc.publisher | Karlsruher Institut für Technology |
dc.rights | info:eu-repo/semantics/openAccess |
dc.subject | Àrees temàtiques de la UPC::Informàtica::Infografia |
dc.subject | Computer graphics |
dc.subject | Real-time data processing |
dc.subject | Computer animation |
dc.subject | Per face texturing |
dc.subject | out-of-core |
dc.subject | ptex |
dc.subject | gigavoxel |
dc.subject | virtual textures |
dc.subject | Infografia |
dc.subject | Temps real (Informàtica) |
dc.subject | Animació per ordinador |
dc.title | Real-time per-face texture mapping on the GPU |
dc.type | info:eu-repo/semantics/bachelorThesis |
dc.description.abstract | |
dc.description.abstract |