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   <dc:title>Deep learning-based player tracking in sports videos</dc:title>
   <dc:creator>Poniatowski, Kacper Krzysztof</dc:creator>
   <dc:subject>Àrees temàtiques de la UPC::Informàtica::Intel·ligència artificial::Aprenentatge automàtic</dc:subject>
   <dc:subject>Computer vision</dc:subject>
   <dc:subject>Deep learning</dc:subject>
   <dc:subject>Soccer</dc:subject>
   <dc:subject>Machine learning</dc:subject>
   <dc:subject>AI</dc:subject>
   <dc:subject>Computer vision</dc:subject>
   <dc:subject>Football</dc:subject>
   <dc:subject>Visió per ordinador</dc:subject>
   <dc:subject>Aprenentatge profund</dc:subject>
   <dc:subject>Futbol</dc:subject>
   <dcterms:abstract>Multi-camera player tracking is a fundamental prerequisite for advanced sports analytics, yet it remains a computationally challenging task due to frequent inter-player occlusions, rapid motion, and the visual homogeneity of team uniforms. This thesis presents a robust end-to-end pipeline for the detection and tracking of football players using a calibrated four-camera setup. The proposed system integrates state-of-the-art deep learning techniques with geometric computer vision. We employ a fine-tuned object detector paired with ByteTrack for local perception. To resolve the Multi-Dimensional Assignment (MDA) problem across views, we introduce a Hierarchical Divide- and-Conquer fusion strategy. Unlike naive greedy clustering approaches, this method utilises recursive bipartite matching with a multi-cue cost function incorporating position, velocity, shape, and colour histograms. Furthermore, a Temporal Hinting mechanism is implemented to recover player identities following extended occlusions or spatial discontinuities. Comparative evaluation against a greedy geometric baseline demonstrates substantial improvements in tracking accuracy, with the hierarchical approach achieving 0.844 GS-HOTA compared to 0.416 for the baseline-a 103% relative improvement. Comprehensive evaluation on held-out test sequences across temporal horizons from 5 to 45 minutes confirms exceptional detection stability, with detection accuracy (DetA) maintaining 93.6% and MOTA sustaining 97.0% regardless of sequence length. The system exhibits a consistent identity switch rate of approximately 110 switches per minute, demonstrating temporal stability without compounding drift. These results establish a strong foundation for automated game state reconstruction and tactical analysis in professional sports.</dcterms:abstract>
   <dcterms:dateAccepted>2026-04-18T01:26:28Z</dcterms:dateAccepted>
   <dcterms:available>2026-04-18T01:26:28Z</dcterms:available>
   <dcterms:created>2026-04-18T01:26:28Z</dcterms:created>
   <dcterms:issued>2026-01-28</dcterms:issued>
   <dc:type>Master thesis</dc:type>
   <dc:identifier>https://hdl.handle.net/2117/460744</dc:identifier>
   <dc:rights>Open Access</dc:rights>
   <dc:publisher>Universitat Politècnica de Catalunya</dc:publisher>
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