<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="static/style.xsl"?><OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-04-19T19:23:51Z</responseDate><request verb="GetRecord" identifier="oai:www.recercat.cat:2117/460744" metadataPrefix="marc">https://recercat.cat/oai/request</request><GetRecord><record><header><identifier>oai:recercat.cat:2117/460744</identifier><datestamp>2026-04-18T01:26:28Z</datestamp><setSpec>com_2072_1033</setSpec><setSpec>col_2072_452951</setSpec></header><metadata><record xmlns="http://www.loc.gov/MARC21/slim" xmlns:dcterms="http://purl.org/dc/terms/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:doc="http://www.lyncode.com/xoai" xsi:schemaLocation="http://www.loc.gov/MARC21/slim http://www.loc.gov/standards/marcxml/schema/MARC21slim.xsd">
   <leader>00925njm 22002777a 4500</leader>
   <datafield ind2=" " ind1=" " tag="042">
      <subfield code="a">dc</subfield>
   </datafield>
   <datafield ind2=" " ind1=" " tag="720">
      <subfield code="a">Poniatowski, Kacper Krzysztof</subfield>
      <subfield code="e">author</subfield>
   </datafield>
   <datafield ind2=" " ind1=" " tag="260">
      <subfield code="c">2026-01-28</subfield>
   </datafield>
   <datafield ind2=" " ind1=" " tag="520">
      <subfield code="a">Multi-camera player tracking is a fundamental prerequisite for advanced sports analytics, yet it remains a computationally challenging task due to frequent inter-player occlusions, rapid motion, and the visual homogeneity of team uniforms. This thesis presents a robust end-to-end pipeline for the detection and tracking of football players using a calibrated four-camera setup. The proposed system integrates state-of-the-art deep learning techniques with geometric computer vision. We employ a fine-tuned object detector paired with ByteTrack for local perception. To resolve the Multi-Dimensional Assignment (MDA) problem across views, we introduce a Hierarchical Divide- and-Conquer fusion strategy. Unlike naive greedy clustering approaches, this method utilises recursive bipartite matching with a multi-cue cost function incorporating position, velocity, shape, and colour histograms. Furthermore, a Temporal Hinting mechanism is implemented to recover player identities following extended occlusions or spatial discontinuities. Comparative evaluation against a greedy geometric baseline demonstrates substantial improvements in tracking accuracy, with the hierarchical approach achieving 0.844 GS-HOTA compared to 0.416 for the baseline-a 103% relative improvement. Comprehensive evaluation on held-out test sequences across temporal horizons from 5 to 45 minutes confirms exceptional detection stability, with detection accuracy (DetA) maintaining 93.6% and MOTA sustaining 97.0% regardless of sequence length. The system exhibits a consistent identity switch rate of approximately 110 switches per minute, demonstrating temporal stability without compounding drift. These results establish a strong foundation for automated game state reconstruction and tactical analysis in professional sports.</subfield>
   </datafield>
   <datafield ind1="8" ind2=" " tag="024">
      <subfield code="a">https://hdl.handle.net/2117/460744</subfield>
   </datafield>
   <datafield tag="653" ind2=" " ind1=" ">
      <subfield code="a">Àrees temàtiques de la UPC::Informàtica::Intel·ligència artificial::Aprenentatge automàtic</subfield>
   </datafield>
   <datafield tag="653" ind2=" " ind1=" ">
      <subfield code="a">Computer vision</subfield>
   </datafield>
   <datafield tag="653" ind2=" " ind1=" ">
      <subfield code="a">Deep learning</subfield>
   </datafield>
   <datafield tag="653" ind2=" " ind1=" ">
      <subfield code="a">Soccer</subfield>
   </datafield>
   <datafield tag="653" ind2=" " ind1=" ">
      <subfield code="a">Machine learning</subfield>
   </datafield>
   <datafield tag="653" ind2=" " ind1=" ">
      <subfield code="a">AI</subfield>
   </datafield>
   <datafield tag="653" ind2=" " ind1=" ">
      <subfield code="a">Computer vision</subfield>
   </datafield>
   <datafield tag="653" ind2=" " ind1=" ">
      <subfield code="a">Football</subfield>
   </datafield>
   <datafield tag="653" ind2=" " ind1=" ">
      <subfield code="a">Visió per ordinador</subfield>
   </datafield>
   <datafield tag="653" ind2=" " ind1=" ">
      <subfield code="a">Aprenentatge profund</subfield>
   </datafield>
   <datafield tag="653" ind2=" " ind1=" ">
      <subfield code="a">Futbol</subfield>
   </datafield>
   <datafield ind2="0" ind1="0" tag="245">
      <subfield code="a">Deep learning-based player tracking in sports videos</subfield>
   </datafield>
</record></metadata></record></GetRecord></OAI-PMH>