<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="static/style.xsl"?><OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-04-17T11:27:20Z</responseDate><request verb="GetRecord" identifier="oai:www.recercat.cat:2117/449435" metadataPrefix="qdc">https://recercat.cat/oai/request</request><GetRecord><record><header><identifier>oai:recercat.cat:2117/449435</identifier><datestamp>2025-12-20T09:50:29Z</datestamp><setSpec>com_2072_1033</setSpec><setSpec>col_2072_452951</setSpec></header><metadata><qdc:qualifieddc xmlns:qdc="http://dspace.org/qualifieddc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:dcterms="http://purl.org/dc/terms/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:doc="http://www.lyncode.com/xoai" xsi:schemaLocation="http://purl.org/dc/elements/1.1/ http://dublincore.org/schemas/xmls/qdc/2006/01/06/dc.xsd http://purl.org/dc/terms/ http://dublincore.org/schemas/xmls/qdc/2006/01/06/dcterms.xsd http://dspace.org/qualifieddc/ http://www.ukoln.ac.uk/metadata/dcmi/xmlschema/qualifieddc.xsd">
   <dc:title>Bot battles</dc:title>
   <dc:creator>Alvarez Garcia, Sandra</dc:creator>
   <dc:subject>Àrees temàtiques de la UPC::So, imatge i multimèdia::Creació multimèdia::Disseny de videojocs</dc:subject>
   <dc:subject>Video games -- Design</dc:subject>
   <dc:subject>Chatbots</dc:subject>
   <dc:subject>Bot</dc:subject>
   <dc:subject>Shooter</dc:subject>
   <dc:subject>Multiplayer</dc:subject>
   <dc:subject>AI</dc:subject>
   <dc:subject>Networking</dc:subject>
   <dc:subject>Scripting</dc:subject>
   <dc:subject>C++</dc:subject>
   <dc:subject>Python</dc:subject>
   <dc:subject>Videojocs -- Disseny</dc:subject>
   <dc:subject>Assistent de veu</dc:subject>
   <dcterms:abstract>Bots have been part of video games for years. They have been used in the video game industry to improve and/or test the gameplay of commercial titles, in coding competitions to challenge programmers, and even in AI research to study learning algorithms. This project describes the development of an online multiplayer shooter video game about programming your own bots and battling against others in competitive deathmatches. Bot programming opens up an in nite range of possibilities for developing intelligent behaviors, blurring the line between humans and machines.</dcterms:abstract>
   <dcterms:dateAccepted>2025-12-20T09:50:29Z</dcterms:dateAccepted>
   <dcterms:available>2025-12-20T09:50:29Z</dcterms:available>
   <dcterms:created>2025-12-20T09:50:29Z</dcterms:created>
   <dcterms:issued>2020</dcterms:issued>
   <dc:type>Bachelor thesis</dc:type>
   <dc:identifier>http://hdl.handle.net/2117/449435</dc:identifier>
   <dc:rights>http://creativecommons.org/licenses/by-nc-nd/4.0/</dc:rights>
   <dc:rights>Open Access</dc:rights>
   <dc:rights>Attribution-NonCommercial-NoDerivatives 4.0 International</dc:rights>
   <dc:publisher>Universitat Politècnica de Catalunya</dc:publisher>
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