<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="static/style.xsl"?><OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-04-14T07:50:22Z</responseDate><request verb="GetRecord" identifier="oai:www.recercat.cat:2072/335624" metadataPrefix="oai_dc">https://recercat.cat/oai/request</request><GetRecord><record><header><identifier>oai:recercat.cat:2072/335624</identifier><datestamp>2024-12-13T10:15:46Z</datestamp><setSpec>com_2072_96861</setSpec><setSpec>com_2072_96858</setSpec><setSpec>com_2072_96852</setSpec><setSpec>com_2072_2015</setSpec><setSpec>col_2072_96864</setSpec></header><metadata><oai_dc:dc xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:doc="http://www.lyncode.com/xoai" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/ http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
   <dc:title>Immersive experiences on m-Facebook, and their affective and behavioural effects</dc:title>
   <dc:creator>Rodríguez Ardura, Inma</dc:creator>
   <dc:creator>Meseguer Artola, Antoni</dc:creator>
   <dc:subject>OSL</dc:subject>
   <dc:subject>Imagery</dc:subject>
   <dc:subject>Presence</dc:subject>
   <dc:subject>Flow</dc:subject>
   <dc:subject>Social networking site</dc:subject>
   <dc:subject>Facebook</dc:subject>
   <dc:subject>SNS</dc:subject>
   <dc:subject>redes sociales</dc:subject>
   <dc:subject>Flujo</dc:subject>
   <dc:subject>Presencia</dc:subject>
   <dc:description>Purpose ¿ Mobile Facebook (m-Facebook) creates many business opportunities for brands and firms while increasingly drawing interest in scientific literature. However, research is scarce on the immersive
experiences prompted by m-Facebook, and how these experiences facilitate users¿ engagement, their positive attitude towards Facebook and their continued use of it. The paper aims to discuss these issues.
Design/methodology/approach ¿ This paper theoretically and empirically analyses m-Facebook users¿ immersive experiences, along with their affective and behavioural effects.
Findings ¿ The results reveal the important role of imagery, presence and flow in the context of m-Facebook; the interplay between these three immersive phenomena; and the influence the user¿s optimum stimulation level has on them.
Originality/value ¿ The investigation offers a foundation for understanding users¿ immersive experiences on m-Facebook, and informs practitioners who aim to enhance users¿ engagement with, attitude towards, and continued use of m-Facebook content.</dc:description>
   <dc:type>info:eu-repo/semantics/article</dc:type>
   <dc:identifier>0959-3845</dc:identifier>
   <dc:identifier>Rodriguez, I.;Meseguer, A..(2018). "Immersive experiences on m-Facebook, and their affective and behavioural effects". Information Technology and People. ISSN:0959-3845.</dc:identifier>
   <dc:identifier>http://hdl.handle.net/10609/85665</dc:identifier>
   <dc:language>eng</dc:language>
   <dc:rights>&lt;a href="http://creativecommons.org/licenses/by-nc-nd/3.0/es/">http://creativecommons.org/licenses/by-nc-nd/3.0/es/&lt;/a></dc:rights>
   <dc:publisher>Information Technology and People</dc:publisher>
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