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               <dc:title>Multi-style paper pop-up designs from 3D models</dc:title>
               <dc:creator>Ruiz, Conrado Jr.</dc:creator>
               <dc:creator>Le, Sang N.</dc:creator>
               <dc:creator>Yu, Jinze</dc:creator>
               <dc:creator>Low, Kok-Lim</dc:creator>
               <dc:subject>Computer Graphics</dc:subject>
               <dc:subject>Computational Geometry</dc:subject>
               <dc:subject>Object Modeling</dc:subject>
               <dc:subject>Geometric algorithms</dc:subject>
               <dc:description>Paper pop-ups are interesting three-dimensional books that fascinate people of all ages. The design and construction of these pop-up books however are done manually and require a lot of time and effort. This has led to computer-assisted or automated tools for designing paper pop-ups. This paper proposes an approach for automatically converting a 3D model into a multi-style paper pop-up. Previous automated approaches have only focused on single-style pop-ups, where each is made of a single type of pop-up mechanisms. In our work, we combine multiple styles in a pop-up, which is more representative of actual artist’s creations. Our method abstracts a 3D model using suitable primitive shapes that both facilitate the formation of the considered pop-up mechanisms and closely approximate the input model. Each shape is then abstracted using a set of 2D patches that combine to form a valid pop-up. We define geometric conditions that ensure the validity of the combined pop-up structures. In addition, our method also employs an image-based approach for producing the patches to preserve the textures,&#xd;
finer details and important contours of the input model. Finally, our system produces a printable design layout and decides an assembly order for the construction instructions. The feasibility of our results is verified by constructing the actual paper pop-ups from the designs generated by our system</dc:description>
               <dc:date>2025-07-13T07:37:13Z</dc:date>
               <dc:date>2025-07-13T07:37:13Z</dc:date>
               <dc:date>2014-06-01</dc:date>
               <dc:type>info:eu-repo/semantics/article</dc:type>
               <dc:identifier>1467-8659</dc:identifier>
               <dc:identifier>http://hdl.handle.net/20.500.14342/5408</dc:identifier>
               <dc:identifier>https://doi.org/10.1111/cgf.12320</dc:identifier>
               <dc:language>eng</dc:language>
               <dc:relation>Computer Graphics Forum: Volume 33, Issue 2, Maig 2014</dc:relation>
               <dc:rights>info:eu-repo/semantics/openAccess</dc:rights>
               <dc:rights>© 2014 The Eurographics Association and John Wiley &amp; Sons Ltd. Tots els drets reservats</dc:rights>
               <dc:publisher>Blackwell</dc:publisher>
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