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               <dc:title>Can challenge-based learning be effective online? A case study using experiential learning theory</dc:title>
               <dc:creator>Colombari, Ruggero</dc:creator>
               <dc:creator>D'Amico, Elettra</dc:creator>
               <dc:creator>Paolucci, Emilio</dc:creator>
               <dc:subject>Aprenentatge basat en reptes</dc:subject>
               <dc:subject>Aprenentatge en línia</dc:subject>
               <dc:subject>Teoria de l'aprenentatge vivencial</dc:subject>
               <dc:subject>Aprenentatge autodeterminat</dc:subject>
               <dc:subject>Aprendizaje basado en desafíos</dc:subject>
               <dc:subject>Aprendizaje en línea</dc:subject>
               <dc:subject>Teoría del aprendizaje experiencial</dc:subject>
               <dc:subject>Aprendizaje autodeterminado</dc:subject>
               <dc:subject>Challenge-based learning</dc:subject>
               <dc:subject>Online learning</dc:subject>
               <dc:subject>Experiential learning theory</dc:subject>
               <dc:subject>Self-determined learning</dc:subject>
               <dc:description>The  authors  want  to  acknowledge  the  Alta  Scuola Politecnica   Board,   School   coordinators,   tutors,and students  for  their  collaboration.This  work  has  been partially    supportedby  “Ministero  dell’Istruzione,dell’Università  e  della  Ricerca”,  Award  “TESUN-83486178370409 finanziamento Dipartimenti di Eccellenza CAP. 1694 TIT. 232 ART. 6”.</dc:description>
               <dc:description>The COVID-19 outbreak had a major effect on moving online learning activities, also traditionally experiential ones such as those designed upon Challenge-Based Learning (CBL) principles. This article explores the impacts produced on a Challenge-Based Innovation project work carried out in the context of a program developed by Politecnico di Milano and Politecnico di Torino. A survey of 92 students and interviews were carried out to assess the impact on learning outcomes and processes, and four main success factors were identified: informal interaction, time for exploration, asynchronous lecturing, relevant challenges. Suggestions for an effective design of online CBI-like programs are offered.</dc:description>
               <dc:date>2025-05-20T00:02:19Z</dc:date>
               <dc:date>2025-05-20T00:02:19Z</dc:date>
               <dc:date>2021</dc:date>
               <dc:type>info:eu-repo/semantics/article</dc:type>
               <dc:identifier>Colombari, Ruggero; D'Amico, Elettra; Paolucci, Emilio. Can challenge-based learning be effective online? A case study using experiential learning theory. CERN IdeaSquare Journal of Experimental Innovation, 2021, 5(1), 40–48. Disponible en: &lt;https://e-publishing.cern.ch/index.php/CIJ/article/view/1287>. Fecha de acceso: 31 ene. 2025. DOI: 10.23726/cij.2021.1287</dc:identifier>
               <dc:identifier>2413-9505</dc:identifier>
               <dc:identifier>http://hdl.handle.net/20.500.12328/4705</dc:identifier>
               <dc:identifier>https://dx.doi.org/10.23726/cij.2021.1287</dc:identifier>
               <dc:language>eng</dc:language>
               <dc:relation>CERN IdeaSquare Journal of Experimental Innovation</dc:relation>
               <dc:relation>5;1</dc:relation>
               <dc:rights>https://creativecommons.org/licenses/by/4.0/</dc:rights>
               <dc:rights>info:eu-repo/semantics/openAccess</dc:rights>
               <dc:rights>This work is licensed under a Creative Commons Attribution 4.0 International License.</dc:rights>
               <dc:publisher>CERN</dc:publisher>
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