<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="static/style.xsl"?><OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-04-17T05:44:59Z</responseDate><request verb="GetRecord" identifier="oai:www.recercat.cat:10256/16525" metadataPrefix="qdc">https://recercat.cat/oai/request</request><GetRecord><record><header><identifier>oai:recercat.cat:10256/16525</identifier><datestamp>2024-06-18T12:17:42Z</datestamp><setSpec>com_2072_452955</setSpec><setSpec>com_2072_2054</setSpec><setSpec>col_2072_453069</setSpec></header><metadata><qdc:qualifieddc xmlns:qdc="http://dspace.org/qualifieddc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:dcterms="http://purl.org/dc/terms/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:doc="http://www.lyncode.com/xoai" xsi:schemaLocation="http://purl.org/dc/elements/1.1/ http://dublincore.org/schemas/xmls/qdc/2006/01/06/dc.xsd http://purl.org/dc/terms/ http://dublincore.org/schemas/xmls/qdc/2006/01/06/dcterms.xsd http://dspace.org/qualifieddc/ http://www.ukoln.ac.uk/metadata/dcmi/xmlschema/qualifieddc.xsd">
   <dc:title>On improving urban environment representations</dc:title>
   <dc:creator>Pueyo, Xavier</dc:creator>
   <dc:creator>Bosch Geli, Carles</dc:creator>
   <dc:creator>Patow, Gustavo</dc:creator>
   <dc:subject>Infografia</dc:subject>
   <dc:subject>Computer graphics</dc:subject>
   <dc:subject>Urbanisme -- Informàtica</dc:subject>
   <dc:subject>City planning -- Data processing</dc:subject>
   <dcterms:abstract>Computer graphics has evolved into a mature and powerful field that offers many opportunities to enhance different disciplines, adapting to the specific needs of each. One of these important fields is the design and analysis of Urban Environments. In this article, we try to offer a perspective of one of the sectors identified in Urban Environment studies: Urbanization. More precisely, we focus on geometric and appearance modeling, rendering, and simulation tools to help stakeholders in key decision stages of the process</dcterms:abstract>
   <dcterms:dateAccepted>2024-06-18T12:17:42Z</dcterms:dateAccepted>
   <dcterms:available>2024-06-18T12:17:42Z</dcterms:available>
   <dcterms:created>2024-06-18T12:17:42Z</dcterms:created>
   <dcterms:issued>2014-12-18</dcterms:issued>
   <dc:type>info:eu-repo/semantics/article</dc:type>
   <dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
   <dc:type>peer-reviewed</dc:type>
   <dc:identifier>http://hdl.handle.net/10256/16525</dc:identifier>
   <dc:relation>info:eu-repo/semantics/altIdentifier/doi/10.3389/frobt.2014.00017</dc:relation>
   <dc:relation>info:eu-repo/semantics/altIdentifier/eissn/2296-9144</dc:relation>
   <dc:rights>Attribution 4.0 International</dc:rights>
   <dc:rights>http://creativecommons.org/licenses/by/4.0/</dc:rights>
   <dc:rights>info:eu-repo/semantics/openAccess</dc:rights>
   <dc:publisher>Frontiers Media</dc:publisher>
   <dc:source>Frontiers in Robotics and AI, 2014, vol.1, art. 17</dc:source>
   <dc:source>Articles publicats (D-IMA)</dc:source>
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