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   <dc:title>Transforming the campus into a digitally augmented learning space using etiquetAR</dc:title>
   <dc:creator>Pérez Sanagustín, Maria del Mar</dc:creator>
   <dc:creator>Melero Merino, Javier</dc:creator>
   <dc:creator>Hernández Leo, Davinia</dc:creator>
   <dc:creator>Delgado Kloos, Carlos</dc:creator>
   <dc:creator>Blat, Josep</dc:creator>
   <dc:subject>Augmented spaces</dc:subject>
   <dc:subject>Mobile learning</dc:subject>
   <dc:subject>QR tags</dc:subject>
   <dc:subject>Personalization</dc:subject>
   <dc:subject>Game</dc:subject>
   <dc:subject>User study</dc:subject>
   <dcterms:abstract>Comunicació presentada al 8th European Conference, on Technology Enhanced Learning celebrat del 17 al 21 de setembre de 2013 a Pafos, Xipre.</dcterms:abstract>
   <dcterms:abstract>EtiquetAR is a web-authoring application designed towards learning purposes to support practitioners in the design of activities based on QR codes. This poster illustrates how etiquetAR QR codes were used to augment a University Campus as a support for a gamified tag-based learning activity. The QR codes generated change its behavior depending on the profile of the student interacting with the tag. The results show the successful application of etiquetAR in a real educational context.</dcterms:abstract>
   <dcterms:issued>2021-02-08T09:31:19Z</dcterms:issued>
   <dcterms:issued>2021-02-08T09:31:19Z</dcterms:issued>
   <dcterms:issued>2013</dcterms:issued>
   <dc:type>info:eu-repo/semantics/conferenceObject</dc:type>
   <dc:type>info:eu-repo/semantics/acceptedVersion</dc:type>
   <dc:relation>8th European Conference, on Technology Enhanced Learning; 2013 Sep 17-21; Paphos, Cyprus. Berlin: Springer; 2013. p. 625-6</dc:relation>
   <dc:rights>© Springer The final publication is available at Springer via&#xd;
http://dx.doi.org/10.1007/978-3-642-40814-4_83</dc:rights>
   <dc:rights>info:eu-repo/semantics/openAccess</dc:rights>
   <dc:publisher>Springer</dc:publisher>
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