<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="static/style.xsl"?><OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-04-14T09:02:00Z</responseDate><request verb="GetRecord" identifier="oai:www.recercat.cat:10230/46379" metadataPrefix="oai_dc">https://recercat.cat/oai/request</request><GetRecord><record><header><identifier>oai:recercat.cat:10230/46379</identifier><datestamp>2025-12-18T01:23:12Z</datestamp><setSpec>com_2072_6</setSpec><setSpec>col_2072_452952</setSpec></header><metadata><oai_dc:dc xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:doc="http://www.lyncode.com/xoai" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/ http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
   <dc:title>Transforming the campus into a digitally augmented learning space using etiquetAR</dc:title>
   <dc:creator>Pérez Sanagustín, Maria del Mar</dc:creator>
   <dc:creator>Melero Merino, Javier</dc:creator>
   <dc:creator>Hernández Leo, Davinia</dc:creator>
   <dc:creator>Delgado Kloos, Carlos</dc:creator>
   <dc:creator>Blat, Josep</dc:creator>
   <dc:subject>Augmented spaces</dc:subject>
   <dc:subject>Mobile learning</dc:subject>
   <dc:subject>QR tags</dc:subject>
   <dc:subject>Personalization</dc:subject>
   <dc:subject>Game</dc:subject>
   <dc:subject>User study</dc:subject>
   <dc:description>Comunicació presentada al 8th European Conference, on Technology Enhanced Learning celebrat del 17 al 21 de setembre de 2013 a Pafos, Xipre.</dc:description>
   <dc:description>EtiquetAR is a web-authoring application designed towards learning purposes to support practitioners in the design of activities based on QR codes. This poster illustrates how etiquetAR QR codes were used to augment a University Campus as a support for a gamified tag-based learning activity. The QR codes generated change its behavior depending on the profile of the student interacting with the tag. The results show the successful application of etiquetAR in a real educational context.</dc:description>
   <dc:date>2021-02-08T09:31:19Z</dc:date>
   <dc:date>2021-02-08T09:31:19Z</dc:date>
   <dc:date>2013</dc:date>
   <dc:type>info:eu-repo/semantics/conferenceObject</dc:type>
   <dc:type>info:eu-repo/semantics/acceptedVersion</dc:type>
   <dc:identifier>Pérez Sanagustín M, Melero J, Hernández-Leo D, Delgado Kloos C, Blat J. Transforming the campus into a digitally augmented learning space using etiquetAR. In: 8th European Conference, on Technology Enhanced Learning; 2013 Sep 17-21; Paphos, Cyprus. Berlin: Springer; 2013. p. 625-6. DOI: 10.1007/978-3-642-40814-4_83</dc:identifier>
   <dc:identifier>http://hdl.handle.net/10230/46379</dc:identifier>
   <dc:identifier>http://dx.doi.org/10.1007/978-3-642-40814-4_83</dc:identifier>
   <dc:language>eng</dc:language>
   <dc:relation>8th European Conference, on Technology Enhanced Learning; 2013 Sep 17-21; Paphos, Cyprus. Berlin: Springer; 2013. p. 625-6</dc:relation>
   <dc:rights>© Springer The final publication is available at Springer via&#xd;
http://dx.doi.org/10.1007/978-3-642-40814-4_83</dc:rights>
   <dc:rights>info:eu-repo/semantics/openAccess</dc:rights>
   <dc:format>application/pdf</dc:format>
   <dc:format>application/pdf</dc:format>
   <dc:publisher>Springer</dc:publisher>
</oai_dc:dc></metadata></record></GetRecord></OAI-PMH>