dc.contributor |
Zúñiga Zárate, Ana Gabriela |
dc.contributor.author |
Pradas Di Liscia, Guillermo |
dc.date |
2017-07-14 |
dc.identifier.uri |
http://hdl.handle.net/2117/107727 |
dc.language.iso |
eng |
dc.publisher |
Universitat Politècnica de Catalunya |
dc.rights |
Attribution-NonCommercial-NoDerivs 3.0 Spain |
dc.rights |
info:eu-repo/semantics/openAccess |
dc.rights |
http://creativecommons.org/licenses/by-nc-nd/3.0/es/ |
dc.subject |
Àrees temàtiques de la UPC::So, imatge i multimèdia::Creació multimèdia::Disseny de videojocs |
dc.subject |
Video games--Design |
dc.subject |
Web |
dc.subject |
HTML5 |
dc.subject |
Interactive |
dc.subject |
Adventure Game |
dc.subject |
Online game |
dc.subject |
Videogame |
dc.subject |
90’s |
dc.subject |
Retro |
dc.subject |
Videojocs--Disseny |
dc.title |
Blank(null): una historia interactiva en HTML5 |
dc.type |
info:eu-repo/semantics/bachelorThesis |
dc.description.abstract |
The project’s name is “blank null”, it’s set to be an online interactive story / videogame in which the player helps a character. The story starts with the player obtaining a link for a website called “the void of secrets” the player will obtain this link from social media, posters on the street or forums. Once he gets into the site, the site will ask him to “break security” a link is presented and an obvious hint giving the access credentials. When the player enters he will be prompted to a command shell that he will try to “decipher” how to use it by following the highlighted clues. Eventually and after some events he or she is presented to G, an artificial intelligence trapped in a folder, lacking any kind of memory file as to who created her and what was her purpose. You are asked to take her with you to recover these memories while exploring the company’s internal web, Nulwo is this company and in the process the reader will uncover secrets, face adversities, solve puzzles, hack terminals and find out about Nulwo’s story and relationship with G. Blank(null) is an interactive adventure meant to be enjoyed in multiple levels. By enjoying and caring about the realistic characters like G. By doing puzzles and solving problems by using logic and critical thinking. By enjoying the intricate and mysteryous story that unfolds in front of the player, in which he or she have to help G to find out about her origin and in turn unveil the secrets from the Nulwo Company. The project is made entirely in HTML5, JavaScript (Using the three.js library for 3d rendering), CSS3 with the aid of Photoshop for drawing and illustrating, 3DSMax for 3d modeling, Premiere and After Effects for video editing and post-production. And Fruit Loops Studio and Audacity for Audio and Music engineering. |