dc.contributor |
Yúfera Gómez, José Manuel |
dc.contributor.author |
Mayol Ramis, Guillem Carles |
dc.date |
2014-03-06 |
dc.identifier.uri |
http://hdl.handle.net/2099.1/21049 |
dc.language.iso |
eng |
dc.publisher |
Universitat Politècnica de Catalunya |
dc.rights |
Attribution-NonCommercial-ShareAlike 3.0 Spain |
dc.rights |
info:eu-repo/semantics/openAccess |
dc.rights |
http://creativecommons.org/licenses/by-nc-sa/3.0/es/ |
dc.subject |
Àrees temàtiques de la UPC::Informàtica::Aplicacions de la informàtica |
dc.subject |
Àrees temàtiques de la UPC::Enginyeria de la telecomunicació::Telemàtica i xarxes d'ordinadors |
dc.subject |
Mobile applications |
dc.subject |
Mobile web |
dc.subject |
Windows Phone 8 |
dc.subject |
Comunicacions mòbils, Sistemes de |
dc.title |
Design and implementation of a bidirectional, secure and real time communication between Windows Phone 8 App and Windows Store App. |
dc.type |
info:eu-repo/semantics/masterThesis |
dc.description.abstract |
Emerging multimedia applications require real-time information delivery over computer networks. Traditionally, real-time communications have been using specific transport protocols resting multi-platform support and hindering service maintenance. But the latest transport protocols for real-time web applications enable to create low-latency services without requiring native applications and easily going through firewalls and proxies. On the last years, several frameworks offering real-time web communication have appeared. These frameworks implements different transport protocols as fall-back measure to ensure that the connection will be established independently of the technology available on client-side. As a first part of this project, some of these frameworks have been reviewed and compared given the devices targeted in this project: Windows Phone 8 and Windows 8. The second part of this project consist in developing a real-time service using a given real-time framework and applying the most recent tendencies on Software architecture and code recycling. Finally the solution has been tested and evaluated in two environments: on local networks and on Internet using on cloud services. |