Abstract:
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Collision detection between several objects in a closed space is an
interesting research topic in all those areas where objects must not
penetrate one another, such as Computer Graphics, Computer Vision,
Virtual Reality. In this paper, we describe a new data structure
design that is useful for collision detection in the environment of
ship design applications and several algorithms that solve the
collision problem in such environment. The paper is focused on
collision detection in complex systems with a large number of objects. |